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authormichi_cc <michi_cc@openttd.org>2011-12-03 23:40:18 +0000
committermichi_cc <michi_cc@openttd.org>2011-12-03 23:40:18 +0000
commita29a9d94b7216e41dc6d7f96345d2f66e882c89a (patch)
tree1bc66f82c6144656669317ee2b33997336e9a84d /src/road_cmd.cpp
parentd30fcd4e354325af0d2b1968cd11c9db36a3e617 (diff)
downloadopenttd-a29a9d94b7216e41dc6d7f96345d2f66e882c89a.tar.xz
(svn r23412) -Add: Company infrastructure counts for road.
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp69
1 files changed, 68 insertions, 1 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index 0f560165e..b4b7b600e 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -35,6 +35,7 @@
#include "newgrf_railtype.h"
#include "date_func.h"
#include "genworld.h"
+#include "company_gui.h"
#include "table/strings.h"
@@ -218,8 +219,16 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
/* Pay for *every* tile of the bridge or tunnel */
- cost.AddCost((GetTunnelBridgeLength(other_end, tile) + 2) * _price[PR_CLEAR_ROAD]);
+ uint len = GetTunnelBridgeLength(other_end, tile) + 2;
+ cost.AddCost(len * _price[PR_CLEAR_ROAD]);
if (flags & DC_EXEC) {
+ Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
+ if (c != NULL) {
+ /* A full diagonal road tile has two road bits. */
+ c->infrastructure.road[rt] -= len * 2 * TUNNELBRIDGE_TRACKBIT_FACTOR;
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
+
SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
@@ -245,6 +254,12 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
assert(IsDriveThroughStopTile(tile));
cost.AddCost(_price[PR_CLEAR_ROAD] * 2);
if (flags & DC_EXEC) {
+ Company *c = Company::GetIfValid(GetTileOwner(tile));
+ if (c != NULL) {
+ /* A full diagonal road tile has two road bits. */
+ c->infrastructure.road[rt] -= 2;
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
MarkTileDirtyByTile(tile);
}
@@ -299,6 +314,13 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
}
}
}
+
+ Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
+ if (c != NULL) {
+ c->infrastructure.road[rt] -= CountBits(pieces);
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
+
if (present == ROAD_NONE) {
RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
if (rts == ROADTYPES_NONE) {
@@ -341,6 +363,13 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec
if (rt == ROADTYPE_ROAD && HasTileRoadType(tile, ROADTYPE_TRAM) && (flags & DC_EXEC || crossing_check)) return CMD_ERROR;
if (flags & DC_EXEC) {
+ Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
+ if (c != NULL) {
+ /* A full diagonal road tile has two road bits. */
+ c->infrastructure.road[rt] -= 2;
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
+
Track railtrack = GetCrossingRailTrack(tile);
RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
if (rts == ROADTYPES_NONE) {
@@ -573,6 +602,13 @@ CommandCost CmdBuildRoad(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (flags & DC_EXEC) {
Track railtrack = AxisToTrack(OtherAxis(roaddir));
YapfNotifyTrackLayoutChange(tile, railtrack);
+ /* Update company infrastructure counts. A level crossing has two road bits. */
+ Company *c = Company::GetIfValid(_current_company);
+ if (c != NULL) {
+ c->infrastructure.road[rt] += 2;
+ if (rt != ROADTYPE_ROAD) c->infrastructure.road[ROADTYPE_ROAD] += 2;
+ DirtyCompanyInfrastructureWindows(_current_company);
+ }
/* Always add road to the roadtypes (can't draw without it) */
bool reserved = HasBit(GetRailReservationTrackBits(tile), railtrack);
MakeRoadCrossing(tile, _current_company, _current_company, GetTileOwner(tile), roaddir, GetRailType(tile), RoadTypeToRoadTypes(rt) | ROADTYPES_ROAD, p2);
@@ -708,6 +744,14 @@ do_clear:;
break;
}
+ /* Update company infrastructure count. */
+ Company *c = Company::GetIfValid(GetRoadOwner(tile, rt));
+ if (c != NULL) {
+ if (IsTileType(tile, MP_TUNNELBRIDGE)) num_pieces *= TUNNELBRIDGE_TRACKBIT_FACTOR;
+ c->infrastructure.road[rt] += num_pieces;
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
+
if (rt != ROADTYPE_TRAM && IsNormalRoadTile(tile)) {
existing |= pieces;
SetDisallowedRoadDirections(tile, IsStraightRoad(existing) ?
@@ -928,6 +972,10 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
Depot *dep = new Depot(tile);
dep->build_date = _date;
+ /* A road depot has two road bits. */
+ Company::Get(_current_company)->infrastructure.road[rt] += 2;
+ DirtyCompanyInfrastructureWindows(_current_company);
+
MakeRoadDepot(tile, _current_company, dep->index, dir, rt);
MarkTileDirtyByTile(tile);
MakeDefaultName(dep);
@@ -947,6 +995,13 @@ static CommandCost RemoveRoadDepot(TileIndex tile, DoCommandFlag flags)
if (ret.Failed()) return ret;
if (flags & DC_EXEC) {
+ Company *c = Company::GetIfValid(GetTileOwner(tile));
+ if (c != NULL) {
+ /* A road depot has two road bits. */
+ c->infrastructure.road[FIND_FIRST_BIT(GetRoadTypes(tile))] -= 2;
+ DirtyCompanyInfrastructureWindows(c->index);
+ }
+
delete Depot::GetByTile(tile);
DoClearSquare(tile);
}
@@ -1653,6 +1708,11 @@ static void ChangeTileOwner_Road(TileIndex tile, Owner old_owner, Owner new_owne
if (new_owner == INVALID_OWNER) {
DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
} else {
+ /* A road depot has two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */
+ RoadType rt = (RoadType)FIND_FIRST_BIT(GetRoadTypes(tile));
+ Company::Get(old_owner)->infrastructure.road[rt] -= 2;
+ Company::Get(new_owner)->infrastructure.road[rt] += 2;
+
SetTileOwner(tile, new_owner);
}
}
@@ -1662,6 +1722,13 @@ static void ChangeTileOwner_Road(TileIndex tile, Owner old_owner, Owner new_owne
for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
/* Update all roadtypes, no matter if they are present */
if (GetRoadOwner(tile, rt) == old_owner) {
+ if (HasTileRoadType(tile, rt)) {
+ /* A level crossing has two road bits. No need to dirty windows here, we'll redraw the whole screen anyway. */
+ uint num_bits = IsLevelCrossing(tile) ? 2 : CountBits(GetRoadBits(tile, rt));
+ Company::Get(old_owner)->infrastructure.road[rt] -= num_bits;
+ if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.road[rt] += num_bits;
+ }
+
SetRoadOwner(tile, rt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
}
}