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authorrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
committerrubidium <rubidium@openttd.org>2008-05-25 19:17:03 +0000
commit4625695653c3c0be16b61b640c206c557af9ec7b (patch)
treed480693e848eb121add7037faa150875d750cc98 /src/road_cmd.cpp
parent6ea832ec7cbd572c72e96a179bb8c744834ee2e7 (diff)
downloadopenttd-4625695653c3c0be16b61b640c206c557af9ec7b.tar.xz
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
Diffstat (limited to 'src/road_cmd.cpp')
-rw-r--r--src/road_cmd.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp
index ef193720d..7e13d69b0 100644
--- a/src/road_cmd.cpp
+++ b/src/road_cmd.cpp
@@ -182,7 +182,7 @@ bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType
* then allow it */
if (KillFirstBit(n) != ROAD_NONE && (n & remove) != ROAD_NONE) {
/* you can remove all kind of roads with extra dynamite */
- if (!_patches.extra_dynamite) {
+ if (!_settings.construction.extra_dynamite) {
SetDParam(0, t->index);
_error_message = STR_2009_LOCAL_AUTHORITY_REFUSES;
return false;
@@ -279,7 +279,7 @@ static CommandCost RemoveRoad(TileIndex tile, uint32 flags, RoadBits pieces, Roa
* @li if build on slopes is disabled */
if (IsSteepSlope(tileh) || (IsStraightRoad(other) &&
(other & _invalid_tileh_slopes_road[0][tileh & SLOPE_ELEVATED]) != ROAD_NONE) ||
- (tileh != SLOPE_FLAT && !_patches.build_on_slopes)) {
+ (tileh != SLOPE_FLAT && !_settings.construction.build_on_slopes)) {
pieces |= MirrorRoadBits(pieces);
}
@@ -419,7 +419,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits *pieces, RoadBits existi
RoadBits type_bits = existing | *pieces;
/* Roads on slopes */
- if (_patches.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) {
+ if (_settings.construction.build_on_slopes && (_invalid_tileh_slopes_road[0][tileh] & (other | type_bits)) == ROAD_NONE) {
/* If we add leveling we've got to pay for it */
if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
@@ -439,7 +439,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits *pieces, RoadBits existi
if (IsSlopeWithOneCornerRaised(tileh)) {
/* Prevent build on slopes if it isn't allowed */
- if (_patches.build_on_slopes) {
+ if (_settings.construction.build_on_slopes) {
/* If we add foundation we've got to pay for it */
if ((other | existing) == ROAD_NONE) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);
@@ -594,7 +594,7 @@ do_clear:;
CommandCost ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
/* Return an error if we need to build a foundation (ret != 0) but the
* current patch-setting is turned off (or stupid AI@work) */
- if (CmdFailed(ret) || (ret.GetCost() != 0 && !_patches.build_on_slopes)) {
+ if (CmdFailed(ret) || (ret.GetCost() != 0 && !_settings.construction.build_on_slopes)) {
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
}
cost.AddCost(ret);
@@ -849,7 +849,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
Slope tileh = GetTileSlope(tile, NULL);
if (tileh != SLOPE_FLAT && (
- !_patches.build_on_slopes ||
+ !_settings.construction.build_on_slopes ||
IsSteepSlope(tileh) ||
!CanBuildDepotByTileh(dir, tileh)
)) {
@@ -1359,7 +1359,7 @@ static void TileLoop_Road(TileIndex tile)
} else if (IncreaseRoadWorksCounter(tile)) {
TerminateRoadWorks(tile);
- if (_patches.mod_road_rebuild) {
+ if (_settings.economy.mod_road_rebuild) {
/* Generate a nicer town surface */
const RoadBits old_rb = GetAnyRoadBits(tile, ROADTYPE_ROAD);
const RoadBits new_rb = CleanUpRoadBits(tile, old_rb);
@@ -1570,7 +1570,7 @@ static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID n
static CommandCost TerraformTile_Road(TileIndex tile, uint32 flags, uint z_new, Slope tileh_new)
{
- if (_patches.build_on_slopes && AutoslopeEnabled()) {
+ if (_settings.construction.build_on_slopes && AutoslopeEnabled()) {
switch (GetRoadTileType(tile)) {
case ROAD_TILE_CROSSING:
if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new)) && HasBit(VALID_LEVEL_CROSSING_SLOPES, tileh_new)) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform);