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authorPatric Stout <truebrain@openttd.org>2021-08-23 12:41:20 +0200
committerGitHub <noreply@github.com>2021-08-23 12:41:20 +0200
commit0d26359b5b18d2dd4202c28c898955339d7bcc5a (patch)
treec32300cd66f9b76dc203e9ff88ed3339dcc1a2f9 /src/road.h
parent93fd42b0c3a26eb02d3c3dd4ae273b5e546baf14 (diff)
downloadopenttd-0d26359b5b18d2dd4202c28c898955339d7bcc5a.tar.xz
Fix: [Network] don't show GameScript " (v0)" for old servers (#9507)
Old servers don't tell the GameScript they are running, so nothing should be shown. All values in NetworkGameInfo initialize as 0/empty, except for GS version. Someone has to be different from the rest, I guess.
Diffstat (limited to 'src/road.h')
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