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author | truelight <truelight@openttd.org> | 2007-06-13 10:31:40 +0000 |
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committer | truelight <truelight@openttd.org> | 2007-06-13 10:31:40 +0000 |
commit | e7221d1fa93229b8a56a84155bf20930c7b5d2aa (patch) | |
tree | 98a70aa7bd079e3d0a506b21ae4262f53fdd811c /src/renderer | |
parent | 97b74fe4f205fc65fbc2e3933fd7cb4d08e8df33 (diff) | |
download | openttd-e7221d1fa93229b8a56a84155bf20930c7b5d2aa.tar.xz |
(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer
-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
Diffstat (limited to 'src/renderer')
-rw-r--r-- | src/renderer/32bpp.cpp | 77 | ||||
-rw-r--r-- | src/renderer/32bpp.hpp | 35 |
2 files changed, 112 insertions, 0 deletions
diff --git a/src/renderer/32bpp.cpp b/src/renderer/32bpp.cpp new file mode 100644 index 000000000..1d1d78e6a --- /dev/null +++ b/src/renderer/32bpp.cpp @@ -0,0 +1,77 @@ +#include "../stdafx.h" +#include "../gfx.h" +#include "32bpp.hpp" + +static FRenderer_32bpp iFRenderer_32bpp; + +void *Renderer_32bpp::MoveTo(const void *video, int x, int y) +{ + return (uint32 *)video + x + y * _screen.pitch; +} + +void Renderer_32bpp::SetPixel(void *video, int x, int y, uint8 color) +{ + *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color); +} + +void Renderer_32bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color) +{ + uint32 *dst = (uint32 *)video + x + y * _screen.pitch; + if (*dst == 0) *dst = LookupColourInPalette(color); +} + +void Renderer_32bpp::SetHorizontalLine(void *video, int width, uint8 color) +{ + uint32 *dst = (uint32 *)video; + uint32 color32 = LookupColourInPalette(color); + + for (; width > 0; width--) { + *dst = color32; + dst++; + } +} + +void Renderer_32bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) +{ + int direction = (height < 0) ? -1 : 1; + uint32 *dst = (uint32 *)video; + uint32 *usrc = (uint32 *)src; + + height = abs(height); + for (; height > 0; height--) { + memcpy(dst, usrc, width * sizeof(uint32)); + usrc += src_pitch * direction; + dst += _screen.pitch * direction; + } +} + +void Renderer_32bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) +{ + int direction = (height < 0) ? -1 : 1; + uint32 *udst = (uint32 *)dst; + uint32 *src = (uint32 *)video; + + height = abs(height); + for (; height > 0; height--) { + memcpy(udst, src, width * sizeof(uint32)); + src += _screen.pitch * direction; + udst += dst_pitch * direction; + } +} + +void Renderer_32bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height) +{ + uint32 *dst = (uint32 *)video_dst; + uint32 *src = (uint32 *)video_src; + + for (; height > 0; height--) { + memmove(dst, src, width * sizeof(uint32)); + src += _screen.pitch; + dst += _screen.pitch; + } +} + +int Renderer_32bpp::BufferSize(int width, int height) +{ + return width * height * sizeof(uint32); +} diff --git a/src/renderer/32bpp.hpp b/src/renderer/32bpp.hpp new file mode 100644 index 000000000..7f0283754 --- /dev/null +++ b/src/renderer/32bpp.hpp @@ -0,0 +1,35 @@ +/* $Id$ */ + +/** @file 32bpp.hpp */ + +#ifndef RENDERER_32BPP_HPP +#define RENDERER_32BPP_HPP + +#include "renderer.hpp" + +class Renderer_32bpp : public Renderer { +public: + /* virtual */ void *MoveTo(const void *video, int x, int y); + /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); + /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); + /* virtual */ void SetHorizontalLine(void *video, int width, uint8 color); + /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch); + /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch); + /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height); + /* virtual */ int BufferSize(int width, int height); + + static inline uint32 LookupColourInPalette(uint8 index) { + #define ARGB(a, r, g, b) ((((a) << 24) & 0xFF000000) | (((r) << 16) & 0x00FF0000) | (((g) << 8) & 0x0000FF00) | ((b) & 0x000000FF)) + if (index == 0) return 0x00000000; + return ARGB(0xFF, _cur_palette[index].r, _cur_palette[index].g, _cur_palette[index].b); + } +}; + +class FRenderer_32bpp: public RendererFactory<FRenderer_32bpp> { +public: + /* virtual */ const char *GetName() { return "32bpp"; } + + /* virtual */ Renderer *CreateInstance() { return new Renderer_32bpp(); } +}; + +#endif /* RENDERER_32BPP_HPP */ |