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authortruelight <truelight@openttd.org>2007-06-12 20:24:12 +0000
committertruelight <truelight@openttd.org>2007-06-12 20:24:12 +0000
commit0e53fd6d328a128799034e155a92cf44fddc1cd0 (patch)
treebed173ca279e1556489d31b0b8aa873a6d1cf110 /src/renderer/8bpp.hpp
parentb729f5d08da470a92f585e2758ceeba823014a93 (diff)
downloadopenttd-0e53fd6d328a128799034e155a92cf44fddc1cd0.tar.xz
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters
Diffstat (limited to 'src/renderer/8bpp.hpp')
-rw-r--r--src/renderer/8bpp.hpp29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/renderer/8bpp.hpp b/src/renderer/8bpp.hpp
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+++ b/src/renderer/8bpp.hpp
@@ -0,0 +1,29 @@
+/* $Id$ */
+
+/** @file 8bpp.hpp */
+
+#ifndef RENDERER_8BPP_HPP
+#define RENDERER_8BPP_HPP
+
+#include "renderer.hpp"
+
+class Renderer_8bpp : public Renderer {
+public:
+ /* virtual */ void *MoveTo(const void *video, int x, int y);
+ /* virtual */ void SetPixel(void *video, int x, int y, uint8 color);
+ /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color);
+ /* virtual */ void SetHorizontalLine(void *video, int width, uint8 color);
+ /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch);
+ /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
+ /* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
+ /* virtual */ int BufferSize(int width, int height);
+};
+
+class FRenderer_8bpp: public RendererFactory<FRenderer_8bpp> {
+public:
+ /* virtual */ const char *GetName() { return "8bpp"; }
+
+ /* virtual */ Renderer *CreateInstance() { return new Renderer_8bpp(); }
+};
+
+#endif /* RENDERER_8BPP_HPP */