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author | rubidium <rubidium@openttd.org> | 2007-10-20 21:05:18 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-10-20 21:05:18 +0000 |
commit | d1a51ebb36c8e217c3c3ea6844532202bd2dd1c4 (patch) | |
tree | b75b2d0fc3c8971ab7e4cb4d6792e28880ac7f83 /src/rail_map.h | |
parent | 842e0697ec91d55b15a5786c2b4f341308020155 (diff) | |
download | openttd-d1a51ebb36c8e217c3c3ea6844532202bd2dd1c4.tar.xz |
(svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch.
Diffstat (limited to 'src/rail_map.h')
-rw-r--r-- | src/rail_map.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/rail_map.h b/src/rail_map.h index b20230dcd..364394cff 100644 --- a/src/rail_map.h +++ b/src/rail_map.h @@ -394,6 +394,7 @@ enum RailGroundType { RAIL_GROUND_FENCE_HORIZ1 = 10, ///< Grass with a fence at the southern side RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy + RAIL_GROUND_WATER = 13, ///< Grass with a fence and water on the lower halftile }; static inline void SetRailGroundType(TileIndex t, RailGroundType rgt) |