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author | rubidium <rubidium@openttd.org> | 2009-11-03 17:30:08 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2009-11-03 17:30:08 +0000 |
commit | d79439fb3c7798c2ec993acc9cfb5602b9d6a82c (patch) | |
tree | 807690f133385b8ba647eeea77bef2c128edd3bc /src/rail_cmd.cpp | |
parent | b211e0d5f5a402665ed5178397e996deb12b0f85 (diff) | |
download | openttd-d79439fb3c7798c2ec993acc9cfb5602b9d6a82c.tar.xz |
(svn r17963) -Codechange: some documentation style
Diffstat (limited to 'src/rail_cmd.cpp')
-rw-r--r-- | src/rail_cmd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index fbf914e52..fd84a2c22 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1944,7 +1944,7 @@ static void DrawTile_Track(TileInfo *ti) if (image != SPR_FLAT_GRASS_TILE) image += rti->total_offset; /* adjust ground tile for desert - * don't adjust for snow, because snow in depots looks weird */ + * don't adjust for snow, because snow in depots looks weird */ if (IsSnowRailGround(ti->tile) && _settings_game.game_creation.landscape == LT_TROPIC) { if (image != SPR_FLAT_GRASS_TILE) { image += rti->snow_offset; // tile with tracks |