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author | smatz <smatz@openttd.org> | 2008-01-17 19:49:06 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-01-17 19:49:06 +0000 |
commit | 822242f4110b6e4188bca31599a23966be0b2dd4 (patch) | |
tree | 34528ac5e4eacd82e0b40b87f08e3bae4aa5c964 /src/rail_cmd.cpp | |
parent | 35135222b56687a699181bf57271b0e2a08e1d32 (diff) | |
download | openttd-822242f4110b6e4188bca31599a23966be0b2dd4.tar.xz |
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
Diffstat (limited to 'src/rail_cmd.cpp')
-rw-r--r-- | src/rail_cmd.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 0627580da..3e9b94cc9 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -383,6 +383,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p (track == TRACK_Y && road == ROAD_X)) { if (flags & DC_EXEC) { MakeRoadCrossing(tile, GetRoadOwner(tile, ROADTYPE_ROAD), GetRoadOwner(tile, ROADTYPE_TRAM), GetRoadOwner(tile, ROADTYPE_HWAY), _current_player, (track == TRACK_X ? AXIS_Y : AXIS_X), railtype, roadtypes, GetTownIndex(tile)); + UpdateLevelCrossing(tile); } break; } |