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author | frosch <frosch@openttd.org> | 2017-08-13 18:38:42 +0000 |
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committer | frosch <frosch@openttd.org> | 2017-08-13 18:38:42 +0000 |
commit | b4b98e51655012ea42dbc8ab9e455fbec0d04b39 (patch) | |
tree | 948fc802d5dfdca71454f6ce479e4f429e98488d /src/rail_cmd.cpp | |
parent | 19bae485b028380fbdc94d02ebaecdf3ca23f932 (diff) | |
download | openttd-b4b98e51655012ea42dbc8ab9e455fbec0d04b39.tar.xz |
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
Diffstat (limited to 'src/rail_cmd.cpp')
-rw-r--r-- | src/rail_cmd.cpp | 59 |
1 files changed, 43 insertions, 16 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 5582666b1..9f284fc30 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -554,8 +554,8 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u if (IsLevelCrossing(tile) && GetCrossingRailBits(tile) == trackbit) { return_cmd_error(STR_ERROR_ALREADY_BUILT); } - /* FALL THROUGH */ } + FALLTHROUGH; default: { /* Will there be flat water on the lower halftile? */ @@ -2444,33 +2444,60 @@ static void DrawTile_Track(TileInfo *ti) SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND); switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(ground + RTO_X, PAL_NONE); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(ground + RTO_Y, PAL_NONE); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(ground + RTO_X, PAL_NONE); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(ground + RTO_Y, PAL_NONE); + break; + default: + break; } if (_settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) { SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY); switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); + break; + default: + break; } } } else { /* PBS debugging, draw reserved tracks darker */ if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) { switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); + break; + default: + break; } } } |