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authorbelugas <belugas@openttd.org>2007-04-04 01:35:16 +0000
committerbelugas <belugas@openttd.org>2007-04-04 01:35:16 +0000
commitdfe5533db674cf2f21652f91cf626831a22344ec (patch)
treec8c468b064c05fa682d00013b36792570a637721 /src/rail.h
parentf12d1a3f0a0978464dad84c1b31752aece298321 (diff)
downloadopenttd-dfe5533db674cf2f21652f91cf626831a22344ec.tar.xz
(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
Diffstat (limited to 'src/rail.h')
-rw-r--r--src/rail.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rail.h b/src/rail.h
index 20cc15ce3..52139b69a 100644
--- a/src/rail.h
+++ b/src/rail.h
@@ -223,7 +223,7 @@ struct RailtypeInfo {
* 1) All the sprites in a railset MUST be in the same order. This order
* is determined by normal rail. Check sprites 1005 and following for this order<p>
* 2) The position where the railtype is loaded must always be the same, otherwise
- * the offset will fail.<p>
+ * the offset will fail.
* @note: Something more flexible might be desirable in the future.
*/
SpriteID total_offset;
@@ -240,10 +240,10 @@ struct RailtypeInfo {
};
-// these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block
+/** these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block */
enum {
- NUM_SSD_ENTRY = 256, // max amount of blocks
- NUM_SSD_STACK = 32, // max amount of blocks to check recursively
+ NUM_SSD_ENTRY = 256, ///< max amount of blocks
+ NUM_SSD_STACK = 32, ///< max amount of blocks to check recursively
};
/**