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authorpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
committerpeter1138 <peter1138@openttd.org>2008-04-29 21:31:29 +0000
commita00371c8db9d3b944d901ea0468eb58fe51418a7 (patch)
tree82b8c0d69acb1c38843e4fcf0b11f46a057ef270 /src/rail.cpp
parent1d01390fa6d6ca83cd0cb148137d2a81749b380d (diff)
downloadopenttd-a00371c8db9d3b944d901ea0468eb58fe51418a7.tar.xz
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Diffstat (limited to 'src/rail.cpp')
-rw-r--r--src/rail.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/rail.cpp b/src/rail.cpp
index 6ab511a2b..bae773a91 100644
--- a/src/rail.cpp
+++ b/src/rail.cpp
@@ -14,6 +14,7 @@
#include "player_func.h"
#include "player_base.h"
#include "engine_func.h"
+#include "engine_base.h"
/* XXX: Below 3 tables store duplicate data. Maybe remove some? */
@@ -202,14 +203,13 @@ RailTypes GetPlayerRailtypes(PlayerID p)
{
RailTypes rt = RAILTYPES_NONE;
- EngineID eid;
- FOR_ALL_ENGINEIDS_OF_TYPE(eid, VEH_TRAIN) {
- const Engine* e = GetEngine(eid);
- const EngineInfo *ei = EngInfo(eid);
+ Engine *e;
+ FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
+ const EngineInfo *ei = &e->info;
if (HasBit(ei->climates, _opt.landscape) &&
(HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) {
- const RailVehicleInfo *rvi = RailVehInfo(eid);
+ const RailVehicleInfo *rvi = &e->u.rail;
if (rvi->railveh_type != RAILVEH_WAGON) {
assert(rvi->railtype < RAILTYPE_END);