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author | bjarni <bjarni@openttd.org> | 2007-01-16 15:20:22 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2007-01-16 15:20:22 +0000 |
commit | ccbe68d5bc1098858f1ff57f527de8c1180259fc (patch) | |
tree | 4453e12b8f59a004f8a77d7d95d1289a030e460f /src/players.cpp | |
parent | 1395524390d79196aafa303c773d182662b38189 (diff) | |
download | openttd-ccbe68d5bc1098858f1ff57f527de8c1180259fc.tar.xz |
(svn r8155) -Fix: fixed compilation when --disable-network is in use
Diffstat (limited to 'src/players.cpp')
-rw-r--r-- | src/players.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/players.cpp b/src/players.cpp index be83763d8..6301d2881 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -836,7 +836,9 @@ int32 CmdPlayerCtrl(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) * _local_player/_network_playas: what they play as * cid = requested company/player of joining client */ Player *p; +#ifdef ENABLE_NETWORK uint16 cid = p2; // ClientID +#endif /* ENABLE_NETWORK */ /* This command is only executed in a multiplayer game */ if (!_networking) return CMD_ERROR; |