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authorpeter1138 <peter1138@openttd.org>2007-01-14 19:57:49 +0000
committerpeter1138 <peter1138@openttd.org>2007-01-14 19:57:49 +0000
commitca9843424be6008d9b8019423f2ead65fdb75fe2 (patch)
treec62990da208a45b3bd1c7379a1835190458d5a49 /src/players.cpp
parentc04c2b28245770aa7729b818fb876cd23c880620 (diff)
downloadopenttd-ca9843424be6008d9b8019423f2ead65fdb75fe2.tar.xz
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit.
Diffstat (limited to 'src/players.cpp')
-rw-r--r--src/players.cpp68
1 files changed, 35 insertions, 33 deletions
diff --git a/src/players.cpp b/src/players.cpp
index 6d295d87d..be83763d8 100644
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -80,44 +80,46 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
flag |= 2;
/* draw the gradient */
- DrawSprite(GENERAL_SPRITE_COLOR(color) + SPRITE_PALETTE(SPR_GRADIENT), x, y);
+ DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y);
/* draw the cheeks */
- DrawSprite(cheeks_table[flag&3], x, y);
+ DrawSprite(cheeks_table[flag&3], PAL_NONE, x, y);
/* draw the chin */
/* FIXME: real code uses -2 in zoomlevel 1 */
{
uint val = GB(face, 4, 2);
if (!(flag & 2)) {
- DrawSprite(0x327 + (flag&1?0:val), x, y);
+ DrawSprite(0x327 + (flag&1?0:val), PAL_NONE, x, y);
} else {
- DrawSprite((flag&1?0x3B1:0x391) + (val>>1), x, y);
+ DrawSprite((flag&1?0x3B1:0x391) + (val>>1), PAL_NONE, x, y);
}
}
/* draw the eyes */
{
uint val1 = GB(face, 6, 4);
uint val2 = GB(face, 20, 3);
- uint32 high = 0x314 << PALETTE_SPRITE_START;
+ SpriteID pal;
- if (val2 >= 6) {
- high = 0x30F << PALETTE_SPRITE_START;
- if (val2 != 6)
- high = 0x30D << PALETTE_SPRITE_START;
+ if (val2 < 6) {
+ pal = PALETTE_TO_BROWN;
+ } else if (val2 == 6) {
+ pal = PALETTE_TO_BLUE;
+ } else {
+ pal = PALETTE_TO_GREEN;
}
if (!(flag & 2)) {
if (!(flag & 1)) {
- DrawSprite(high+((val1 * 12 >> 4) + SPRITE_PALETTE(0x32B)), x, y);
+ DrawSprite(0x32B + (val1 * 12 >> 4), pal, x, y);
} else {
- DrawSprite(high+(val1 + SPRITE_PALETTE(0x337)), x, y);
+ DrawSprite(0x337 + val1, pal, x, y);
}
} else {
if (!(flag & 1)) {
- DrawSprite(high+((val1 * 11 >> 4) + SPRITE_PALETTE(0x39A)), x, y);
+ DrawSprite(0x39A + (val1 * 11 >> 4), pal, x, y);
} else {
- DrawSprite(high+(val1 + SPRITE_PALETTE(0x3B8)), x, y);
+ DrawSprite(0x3B8 + val1, pal, x, y);
}
}
}
@@ -131,7 +133,7 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
val2 = ((val&0xF) * 15 >> 4);
if (val2 < 3) {
- DrawSprite((flag&2 ? 0x397 : 0x367) + val2, x, y);
+ DrawSprite((flag&2 ? 0x397 : 0x367) + val2, PAL_NONE, x, y);
/* skip the rest */
goto skip_mouth;
}
@@ -141,26 +143,26 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
if (val2 > 8) val2 = 0;
val2 += 0x3A5 - 0x35B;
}
- DrawSprite(val2 + 0x35B, x, y);
+ DrawSprite(val2 + 0x35B, PAL_NONE, x, y);
} else if (!(flag&2)) {
- DrawSprite(((val&0xF) * 10 >> 4) + 0x351, x, y);
+ DrawSprite(((val&0xF) * 10 >> 4) + 0x351, PAL_NONE, x, y);
} else {
- DrawSprite(((val&0xF) * 9 >> 4) + 0x3C8, x, y);
+ DrawSprite(((val&0xF) * 9 >> 4) + 0x3C8, PAL_NONE, x, y);
}
val >>= 3;
if (!(flag&2)) {
if (!(flag&1)) {
- DrawSprite(0x349 + val, x, y);
+ DrawSprite(0x349 + val, PAL_NONE, x, y);
} else {
- DrawSprite( mouth_table[(val*3>>3)], x, y);
+ DrawSprite( mouth_table[(val*3>>3)], PAL_NONE, x, y);
}
} else {
if (!(flag&1)) {
- DrawSprite(0x393 + (val&3), x, y);
+ DrawSprite(0x393 + (val&3), PAL_NONE, x, y);
} else {
- DrawSprite(0x3B3 + (val*5>>3), x, y);
+ DrawSprite(0x3B3 + (val*5>>3), PAL_NONE, x, y);
}
}
@@ -173,15 +175,15 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
uint val = GB(face, 16, 4);
if (flag & 2) {
if (flag & 1) {
- DrawSprite(0x3D9 + (val * 5 >> 4), x, y);
+ DrawSprite(0x3D9 + (val * 5 >> 4), PAL_NONE, x, y);
} else {
- DrawSprite(0x3D4 + (val * 5 >> 4), x, y);
+ DrawSprite(0x3D4 + (val * 5 >> 4), PAL_NONE, x, y);
}
} else {
if (flag & 1) {
- DrawSprite(0x38B + (val * 5 >> 4), x, y);
+ DrawSprite(0x38B + (val * 5 >> 4), PAL_NONE, x, y);
} else {
- DrawSprite(0x382 + (val * 9 >> 4), x, y);
+ DrawSprite(0x382 + (val * 9 >> 4), PAL_NONE, x, y);
}
}
}
@@ -191,15 +193,15 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
uint val = GB(face, 20, 8);
if (!(flag&1)) {
- DrawSprite(0x36B + (GB(val, 0, 2) * 3 >> 2), x, y);
- DrawSprite(0x36E + (GB(val, 2, 2) * 4 >> 2), x, y);
- DrawSprite(0x372 + (GB(val, 4, 4) * 6 >> 4), x, y);
+ DrawSprite(0x36B + (GB(val, 0, 2) * 3 >> 2), PAL_NONE, x, y);
+ DrawSprite(0x36E + (GB(val, 2, 2) * 4 >> 2), PAL_NONE, x, y);
+ DrawSprite(0x372 + (GB(val, 4, 4) * 6 >> 4), PAL_NONE, x, y);
} else {
- DrawSprite(0x378 + (GB(val, 0, 2) * 3 >> 2), x, y);
- DrawSprite(0x37B + (GB(val, 2, 2) * 4 >> 2), x, y);
+ DrawSprite(0x378 + (GB(val, 0, 2) * 3 >> 2), PAL_NONE, x, y);
+ DrawSprite(0x37B + (GB(val, 2, 2) * 4 >> 2), PAL_NONE, x, y);
val >>= 4;
- if (val < 3) DrawSprite((flag & 2 ? 0x3D1 : 0x37F) + val, x, y);
+ if (val < 3) DrawSprite((flag & 2 ? 0x3D1 : 0x37F) + val, PAL_NONE, x, y);
}
}
@@ -208,9 +210,9 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
uint val = GB(face, 28, 3);
if (flag & 2) {
- if (val <= 1) DrawSprite(0x3AE + val, x, y);
+ if (val <= 1) DrawSprite(0x3AE + val, PAL_NONE, x, y);
} else {
- if (val <= 1) DrawSprite(0x347 + val, x, y);
+ if (val <= 1) DrawSprite(0x347 + val, PAL_NONE, x, y);
}
}
}