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authorrubidium <rubidium@openttd.org>2008-05-09 09:29:27 +0000
committerrubidium <rubidium@openttd.org>2008-05-09 09:29:27 +0000
commitf4387004025efb3860a2934ed6d82a7e6f1cd716 (patch)
tree3a614e86500df9bd4d6ff37cbc44cca603933d88 /src/player_gui.cpp
parent486172e07f92f4ac4a9602cf47568d0e1d3cf9bb (diff)
downloadopenttd-f4387004025efb3860a2934ed6d82a7e6f1cd716.tar.xz
(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
Diffstat (limited to 'src/player_gui.cpp')
-rw-r--r--src/player_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/player_gui.cpp b/src/player_gui.cpp
index 845d5249f..78f5120d2 100644
--- a/src/player_gui.cpp
+++ b/src/player_gui.cpp
@@ -1309,7 +1309,7 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
}
break;
- case WE_MOUSELOOP:
+ case WE_TICK:
/* redraw the window every now and then */
if ((++w->vscroll.pos & 0x1F) == 0) w->SetDirty();
break;