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author | rubidium <rubidium@openttd.org> | 2008-05-08 11:31:41 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-08 11:31:41 +0000 |
commit | 51cda2252ceb088d75f25074f1e83e8eec5f18b6 (patch) | |
tree | 34abcc3662d6f35a9ace2d7f77586e68242b96e7 /src/player_gui.cpp | |
parent | 5a7fcf9aa3ce17e9f8602a682171b30cc8b1a786 (diff) | |
download | openttd-51cda2252ceb088d75f25074f1e83e8eec5f18b6.tar.xz |
(svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with a Window constructor.
Diffstat (limited to 'src/player_gui.cpp')
-rw-r--r-- | src/player_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/player_gui.cpp b/src/player_gui.cpp index a8f05d593..fb8a8b11d 100644 --- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -1552,7 +1552,7 @@ void ShowHighscoreTable(int difficulty, int8 ranking) if (_game_mode != GM_MENU) HideVitalWindows(); DeleteWindowByClass(WC_HIGHSCORE); - w = AllocateWindowDesc(&_highscore_desc); + w = new Window(&_highscore_desc); if (w != NULL) { MarkWholeScreenDirty(); @@ -1575,7 +1575,7 @@ void ShowEndGameChart() HideVitalWindows(); DeleteWindowByClass(WC_ENDSCREEN); - w = AllocateWindowDesc(&_endgame_desc); + w = new Window(&_endgame_desc); if (w != NULL) { MarkWholeScreenDirty(); |