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authorrubidium <rubidium@openttd.org>2007-06-18 21:00:14 +0000
committerrubidium <rubidium@openttd.org>2007-06-18 21:00:14 +0000
commit7a72dcb3b57b70214c4d402be89f9b1dd158d790 (patch)
tree1ba3bbf25a5886a7f40a02d3403d53c57e634d75 /src/player.h
parent26e9b5ca5f0eafae421a640ea4e4753d6ac7ec0e (diff)
downloadopenttd-7a72dcb3b57b70214c4d402be89f9b1dd158d790.tar.xz
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/player.h b/src/player.h
index faccd94bf..ce07ba204 100644
--- a/src/player.h
+++ b/src/player.h
@@ -166,9 +166,8 @@ struct Player {
PlayerFace face;
- int32 player_money;
int32 current_loan;
- int64 money64; ///< internal 64-bit version of the money. the 32-bit field will be clamped to plus minus 2 billion
+ int64 player_money;
byte player_color;
Livery livery[LS_END];
@@ -215,7 +214,6 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
void GetNameOfOwner(Owner owner, TileIndex tile);
int64 CalculateCompanyValue(const Player* p);
void InvalidatePlayerWindows(const Player* p);
-void UpdatePlayerMoney32(Player *p);
void SetLocalPlayer(PlayerID new_player);
#define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++)