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authoralberth <alberth@openttd.org>2010-10-02 19:48:45 +0000
committeralberth <alberth@openttd.org>2010-10-02 19:48:45 +0000
commit0c08955f4da90443eaea1e9d6a862e002d97345b (patch)
tree9280edc680dd43d0349f373eea6c800bc62a4b07 /src/pathfinder
parent6802527e02109936e06c31a2b22da1471054a2f5 (diff)
downloadopenttd-0c08955f4da90443eaea1e9d6a862e002d97345b.tar.xz
(svn r20888) -Codechange: Make Hash_FindNode a method.
Diffstat (limited to 'src/pathfinder')
-rw-r--r--src/pathfinder/npf/queue.cpp18
-rw-r--r--src/pathfinder/npf/queue.h1
2 files changed, 10 insertions, 9 deletions
diff --git a/src/pathfinder/npf/queue.cpp b/src/pathfinder/npf/queue.cpp
index 5ad5add02..bc787fecc 100644
--- a/src/pathfinder/npf/queue.cpp
+++ b/src/pathfinder/npf/queue.cpp
@@ -393,29 +393,29 @@ void Hash::Clear(bool free_values)
* bucket, or NULL if it is empty. prev can also be NULL, in which case it is
* not used for output.
*/
-static HashNode *Hash_FindNode(const Hash *h, uint key1, uint key2, HashNode** prev_out)
+HashNode *Hash::FindNode(uint key1, uint key2, HashNode** prev_out) const
{
- uint hash = h->hash(key1, key2);
+ uint hash = this->hash(key1, key2);
HashNode *result = NULL;
#ifdef HASH_DEBUG
debug("Looking for %u, %u", key1, key2);
#endif
/* Check if the bucket is empty */
- if (!h->buckets_in_use[hash]) {
+ if (!this->buckets_in_use[hash]) {
if (prev_out != NULL) *prev_out = NULL;
result = NULL;
/* Check the first node specially */
- } else if (h->buckets[hash].key1 == key1 && h->buckets[hash].key2 == key2) {
+ } else if (this->buckets[hash].key1 == key1 && this->buckets[hash].key2 == key2) {
/* Save the value */
- result = h->buckets + hash;
+ result = this->buckets + hash;
if (prev_out != NULL) *prev_out = NULL;
#ifdef HASH_DEBUG
debug("Found in first node: %p", result);
#endif
/* Check all other nodes */
} else {
- HashNode *prev = h->buckets + hash;
+ HashNode *prev = this->buckets + hash;
HashNode *node;
for (node = prev->next; node != NULL; node = node->next) {
@@ -446,7 +446,7 @@ void *Hash::DeleteValue(uint key1, uint key2)
{
void *result;
HashNode *prev; // Used as output var for below function call
- HashNode *node = Hash_FindNode(this, key1, key2, &prev);
+ HashNode *node = this->FindNode(key1, key2, &prev);
if (node == NULL) {
/* not found */
@@ -492,7 +492,7 @@ void *Hash::DeleteValue(uint key1, uint key2)
void *Hash::Set(uint key1, uint key2, void *value)
{
HashNode *prev;
- HashNode *node = Hash_FindNode(this, key1, key2, &prev);
+ HashNode *node = this->FindNode(key1, key2, &prev);
if (node != NULL) {
/* Found it */
@@ -526,7 +526,7 @@ void *Hash::Set(uint key1, uint key2, void *value)
*/
void *Hash::Get(uint key1, uint key2) const
{
- HashNode *node = Hash_FindNode(this, key1, key2, NULL);
+ HashNode *node = this->FindNode(key1, key2, NULL);
#ifdef HASH_DEBUG
debug("Found node: %p", node);
diff --git a/src/pathfinder/npf/queue.h b/src/pathfinder/npf/queue.h
index 51b097a16..1f4f08c91 100644
--- a/src/pathfinder/npf/queue.h
+++ b/src/pathfinder/npf/queue.h
@@ -108,6 +108,7 @@ protected:
#ifdef HASH_STATS
void PrintStatistics() const;
#endif
+ HashNode *FindNode(uint key1, uint key2, HashNode** prev_out) const;
};
#endif /* QUEUE_H */