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authorsmatz <smatz@openttd.org>2008-06-26 15:46:19 +0000
committersmatz <smatz@openttd.org>2008-06-26 15:46:19 +0000
commitfaebe10d812ac6af644d08128021d39ef06370fd (patch)
treebd97ed25466924d63b46a62ae49a31dafcb911f9 /src/os_timer.cpp
parent6f3b1745c2c6c38c1642013fed627d61efa0f818 (diff)
downloadopenttd-faebe10d812ac6af644d08128021d39ef06370fd.tar.xz
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
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