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authorrubidium <rubidium@openttd.org>2007-03-17 11:36:04 +0000
committerrubidium <rubidium@openttd.org>2007-03-17 11:36:04 +0000
commit50b2088674b5835aaab3985d7dcc7473c1a3b08c (patch)
tree287f1391a600cfd916be1d6a412e6f232945aba4 /src/os2.cpp
parent92486ac980175b06fc22f2456d78737ead6eabfa (diff)
downloadopenttd-50b2088674b5835aaab3985d7dcc7473c1a3b08c.tar.xz
(svn r9266) -Codechange: unify the retrieval of the base paths a little more.
Diffstat (limited to 'src/os2.cpp')
-rw-r--r--src/os2.cpp49
1 files changed, 0 insertions, 49 deletions
diff --git a/src/os2.cpp b/src/os2.cpp
index 627c26f57..25b82a36c 100644
--- a/src/os2.cpp
+++ b/src/os2.cpp
@@ -122,18 +122,6 @@ bool FiosIsHiddenFile(const struct dirent *ent)
return ent->d_name[0] == '.';
}
-
-static void ChangeWorkingDirectory(char *exe)
-{
- char *s = strrchr(exe, PATHSEPCHAR);
-
- if (s != NULL) {
- *s = '\0';
- chdir(exe);
- *s = PATHSEPCHAR;
- }
-}
-
void ShowInfo(const unsigned char *str)
{
HAB hab;
@@ -178,43 +166,6 @@ int CDECL main(int argc, char* argv[])
return ttd_main(argc, argv);
}
-void DetermineBasePaths()
-{
- _paths.game_data_dir = MallocT<char>(MAX_PATH);
- ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
-#if defined(SECOND_DATA_DIR)
- _paths.second_data_dir = MallocT<char>(MAX_PATH);
- ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
-#endif
-
-#if defined(USE_HOMEDIR)
- const char *homedir = getenv("HOME");
-
- if (homedir == NULL) {
- const struct passwd *pw = getpwuid(getuid());
- if (pw != NULL) homedir = pw->pw_dir;
- }
-
- _paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
-#else /* not defined(USE_HOMEDIR) */
- _paths.personal_dir = MallocT<char>(MAX_PATH);
- ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
-
- /* check if absolute or relative path */
- const char *s = strchr(_paths.personal_dir, PATHSEPCHAR);
-
- /* add absolute path */
- if (s == NULL || _paths.personal_dir != s) {
- getcwd(_paths.personal_dir, MAX_PATH);
- AppendPathSeparator(_paths.personal_dir, MAX_PATH);
- ttd_strlcat(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
- }
-#endif /* defined(USE_HOMEDIR) */
-
- AppendPathSeparator(_paths.personal_dir, MAX_PATH);
- AppendPathSeparator(_paths.game_data_dir, MAX_PATH);
-}
-
/**
* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
* and append this up to the maximum length (either absolute or screenlength). If maxlength