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authorfrosch <frosch@openttd.org>2008-02-14 15:59:16 +0000
committerfrosch <frosch@openttd.org>2008-02-14 15:59:16 +0000
commit43c0f7ea8efdd6915b5ca1d311fa1186175b2e52 (patch)
treea43464406df621d20a7dd83755ef86ae3474e9ea /src/order_gui.cpp
parent739b118c6b79ca85be89aed3653abf046b1640f0 (diff)
downloadopenttd-43c0f7ea8efdd6915b5ca1d311fa1186175b2e52.tar.xz
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
Diffstat (limited to 'src/order_gui.cpp')
-rw-r--r--src/order_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 6a05adf77..4f13423a5 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -281,7 +281,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
break;
case MP_ROAD:
- if (GetRoadTileType(tile) == ROAD_TILE_DEPOT && v->type == VEH_ROAD && IsTileOwner(tile, _local_player)) {
+ if (IsRoadDepot(tile) && v->type == VEH_ROAD && IsTileOwner(tile, _local_player)) {
order.type = OT_GOTO_DEPOT;
order.flags = OFB_PART_OF_ORDERS;
order.dest = GetDepotByTile(tile)->index;