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author | peter1138 <peter1138@openttd.org> | 2009-02-01 22:32:07 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2009-02-01 22:32:07 +0000 |
commit | bce50498fc078f39b73b70a841c6d2776f997643 (patch) | |
tree | 11498b2611a021129b26fdd96527d3ab137b426e /src/order_gui.cpp | |
parent | bcb72d30d87223dbd6beccdc9f5046175da7b65f (diff) | |
download | openttd-bce50498fc078f39b73b70a841c6d2776f997643.tar.xz |
(svn r15312) -Codechange: Handle closing of drop down menus when clicking in a window in a single place, instead of in the OnClick event for some windows. This standardises behaviour so that clicking anywhere in a window will close its drop down menu, which happened before for some windows but not all. In addition the dubious feature of hiding a drop down menu by opening the same menu has been removed. This only caused wasted CPU cycles as a whole new list was generated and then destroyed. Breathe.
Diffstat (limited to 'src/order_gui.cpp')
-rw-r--r-- | src/order_gui.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/order_gui.cpp b/src/order_gui.cpp index 43978edb2..b20d1c556 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -839,7 +839,6 @@ public: virtual void OnClick(Point pt, int widget) { - if (this->widget[widget].type != WWT_DROPDOWN) HideDropDownMenu(this); switch (widget) { case ORDER_WIDGET_ORDER_LIST: { ResetObjectToPlace(); |