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authorrubidium <rubidium@openttd.org>2008-04-13 19:46:26 +0000
committerrubidium <rubidium@openttd.org>2008-04-13 19:46:26 +0000
commitb6ce2357007986187272448d21e25dfa1cd6d306 (patch)
tree00f00886228a39126d927de52a704a9f9e33b28c /src/order_cmd.cpp
parent8ab49198b9a5285cb5676943fe66a997d2130bc3 (diff)
downloadopenttd-b6ce2357007986187272448d21e25dfa1cd6d306.tar.xz
(svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems.
Diffstat (limited to 'src/order_cmd.cpp')
-rw-r--r--src/order_cmd.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 1929760c3..ccb104d2a 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -216,9 +216,7 @@ Order UnpackOldOrder(uint16 packed)
* Sanity check
* TTD stores invalid orders as OT_NOTHING with non-zero flags/station
*/
- if (!order.IsValid() && (order.GetLoadType() != 0 || order.GetUnloadType() != 0 || order.GetDestination() != 0)) {
- order.MakeDummy();
- }
+ if (!order.IsValid() && packed != 0) order.MakeDummy();
return order;
}