diff options
author | frosch <frosch@openttd.org> | 2012-07-29 16:45:34 +0000 |
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committer | frosch <frosch@openttd.org> | 2012-07-29 16:45:34 +0000 |
commit | 5ce197158896918605baeeeae915445c4ad17634 (patch) | |
tree | f912e528ccc67f6e0140121199e7d74ed3e988dc /src/order_backup.h | |
parent | 48e0d9901fba132ee532252f75ee00b242af5a31 (diff) | |
download | openttd-5ce197158896918605baeeeae915445c4ad17634.tar.xz |
(svn r24444) -Codechange: Base OrderBackup on BaseConsist.
Diffstat (limited to 'src/order_backup.h')
-rw-r--r-- | src/order_backup.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/order_backup.h b/src/order_backup.h index 6679e55d2..59404d5be 100644 --- a/src/order_backup.h +++ b/src/order_backup.h @@ -13,11 +13,10 @@ #define ORDER_BACKUP_H #include "core/pool_type.hpp" -#include "date_type.h" #include "group_type.h" -#include "order_type.h" #include "tile_type.h" #include "vehicle_type.h" +#include "base_consist.h" /** Unique identifier for an order backup. */ typedef uint8 OrderBackupID; @@ -35,18 +34,15 @@ static const uint32 MAKE_ORDER_BACKUP_FLAG = 1U << 31; * Data for backing up an order of a vehicle so it can be * restored after a vehicle is rebuilt in the same depot. */ -struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool> { +struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool>, BaseConsist { private: friend const struct SaveLoad *GetOrderBackupDescription(); ///< Saving and loading of order backups. friend void Load_BKOR(); ///< Creating empty orders upon savegame loading. uint32 user; ///< The user that requested the backup. TileIndex tile; ///< Tile of the depot where the order was changed. GroupID group; ///< The group the vehicle was part of. - Date service_interval; ///< The service interval of the vehicle. - char *name; ///< The custom name of the vehicle. const Vehicle *clone; ///< Vehicle this vehicle was a clone of. - VehicleOrderID orderindex; ///< The order-index the vehicle had. Order *orders; ///< The actual orders if the vehicle was not a clone. /** Creation for savegame restoration. */ |