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author | Michael Lutz <michi@icosahedron.de> | 2021-11-02 21:34:39 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-12-16 22:28:32 +0100 |
commit | 4f3ea3907e23428461c626b6c861d834b358bc9f (patch) | |
tree | f60f17d713ed155a738adb469eed7f4262ffbe3c /src/order_backup.cpp | |
parent | ccefa76a4686581b8d1a9bd13d7d754807a9f8d1 (diff) | |
download | openttd-4f3ea3907e23428461c626b6c861d834b358bc9f.tar.xz |
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
Diffstat (limited to 'src/order_backup.cpp')
-rw-r--r-- | src/order_backup.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/src/order_backup.cpp b/src/order_backup.cpp index 6bececc0c..69ae6507d 100644 --- a/src/order_backup.cpp +++ b/src/order_backup.cpp @@ -144,15 +144,13 @@ void OrderBackup::DoRestore(Vehicle *v) * Clear an OrderBackup * @param flags For command. * @param tile Tile related to the to-be-cleared OrderBackup. - * @param p1 Unused. - * @param p2 User that had the OrderBackup. - * @param text Unused. + * @param user_id User that had the OrderBackup. * @return The cost of this operation or an error. */ -CommandCost CmdClearOrderBackup(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text) +CommandCost CmdClearOrderBackup(DoCommandFlag flags, TileIndex tile, ClientID user_id) { /* No need to check anything. If the tile or user don't exist we just ignore it. */ - if (flags & DC_EXEC) OrderBackup::ResetOfUser(tile == 0 ? INVALID_TILE : tile, p2); + if (flags & DC_EXEC) OrderBackup::ResetOfUser(tile == 0 ? INVALID_TILE : tile, user_id); return CommandCost(); } @@ -171,7 +169,7 @@ CommandCost CmdClearOrderBackup(DoCommandFlag flags, TileIndex tile, uint32 p1, /* If it's not a backup of us, ignore it. */ if (ob->user != user) continue; - Command<CMD_CLEAR_ORDER_BACKUP>::Post(0, 0, user, {}); + Command<CMD_CLEAR_ORDER_BACKUP>::Post(0, static_cast<ClientID>(user)); return; } } @@ -200,7 +198,7 @@ CommandCost CmdClearOrderBackup(DoCommandFlag flags, TileIndex tile, uint32 p1, /* We need to circumvent the "prevention" from this command being executed * while the game is paused, so use the internal method. Nor do we want * this command to get its cost estimated when shift is pressed. */ - Command<CMD_CLEAR_ORDER_BACKUP>::Unsafe(STR_NULL, nullptr, true, false, ob->tile, CommandTraits<CMD_CLEAR_ORDER_BACKUP>::Args{ ob->tile, 0, user, {} }); + Command<CMD_CLEAR_ORDER_BACKUP>::Unsafe(STR_NULL, nullptr, true, false, ob->tile, CommandTraits<CMD_CLEAR_ORDER_BACKUP>::Args{ ob->tile, static_cast<ClientID>(user) }); } else { /* The command came from the game logic, i.e. the clearing of a tile. * In that case we have no need to actually sync this, just do it. */ |