diff options
author | rubidium <rubidium@openttd.org> | 2007-08-30 20:40:33 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-30 20:40:33 +0000 |
commit | 8a6cc3aa104b5f8631dcb74343dcd68ffa3308ec (patch) | |
tree | 1e96eadb775a124c36850f50c357f93af14e4be2 /src/order.h | |
parent | 9833639b00ff84b671a3943e350ed195935e31ad (diff) | |
download | openttd-8a6cc3aa104b5f8631dcb74343dcd68ffa3308ec.tar.xz |
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
Diffstat (limited to 'src/order.h')
-rw-r--r-- | src/order.h | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/order.h b/src/order.h index 987b36a0d..a9ccf383e 100644 --- a/src/order.h +++ b/src/order.h @@ -107,7 +107,11 @@ struct Order : PoolItem<Order, OrderID, &_Order_pool> { Order() : refit_cargo(CT_NO_REFIT) {} ~Order() { this->type = OT_NOTHING; } - bool IsValid() const; + /** + * Check if a Order really exists. + */ + inline bool IsValid() const { return this->type != OT_NOTHING; } + void Free(); void FreeChain(); }; @@ -140,14 +144,6 @@ static inline VehicleOrderID GetNumOrders() return GetOrderPoolSize(); } -/** - * Check if a Order really exists. - */ -inline bool Order::IsValid() const -{ - return this->type != OT_NOTHING; -} - inline void Order::Free() { this->type = OT_NOTHING; |