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authorrubidium <rubidium@openttd.org>2009-02-09 02:57:15 +0000
committerrubidium <rubidium@openttd.org>2009-02-09 02:57:15 +0000
commitc0a8d09ca72873bbbef14dd317cbd29319e54640 (patch)
tree211b57e3a81eed5791f5b6b9709252af6f7d8503 /src/openttd.cpp
parent90e2465d7d2c770707feeaebfebbe56bd76383f1 (diff)
downloadopenttd-c0a8d09ca72873bbbef14dd317cbd29319e54640.tar.xz
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 21b9ed4d9..fe795c0cc 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -338,7 +338,7 @@ static void LoadIntroGame()
/* Setup main window */
ResetWindowSystem();
- SetupColorsAndInitialWindow();
+ SetupColoursAndInitialWindow();
/* Load the default opening screen savegame */
if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) {
@@ -811,7 +811,7 @@ static void StartScenario()
/* Reinitialize windows */
ResetWindowSystem();
- SetupColorsAndInitialWindow();
+ SetupColoursAndInitialWindow();
ResetGRFConfig(true);