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authorrubidium <rubidium@openttd.org>2008-08-17 19:56:17 +0000
committerrubidium <rubidium@openttd.org>2008-08-17 19:56:17 +0000
commitabd9f748715c3f1278d54637c725e18d5cbe5bd5 (patch)
treea82f738989c2591bdcb5d757a2d2cc647a67f8c5 /src/openttd.cpp
parentca3f1f64068e28109a5b6d62f88ef5f18f581856 (diff)
downloadopenttd-abd9f748715c3f1278d54637c725e18d5cbe5bd5.tar.xz
(svn r14096) -Codechange: merge the shared order's vehicle list management to a single location.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 31f175fcb..fb67df2d1 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -2272,7 +2272,7 @@ bool AfterLoadGame()
if (v->orders != NULL && !v->orders->IsValid()) v->orders = NULL;
v->current_order.ConvertFromOldSavegame();
- if (v->type == VEH_ROAD && v->IsPrimaryVehicle() && v->prev_shared == NULL) {
+ if (v->type == VEH_ROAD && v->IsPrimaryVehicle() && v->FirstShared() == v) {
FOR_VEHICLE_ORDERS(v, order) order->SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
}
}