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authorrubidium <rubidium@openttd.org>2009-03-14 18:16:29 +0000
committerrubidium <rubidium@openttd.org>2009-03-14 18:16:29 +0000
commit9d018723b7bab3341cd455708a6cd98283d75c34 (patch)
tree52ab96dc0e1aa14f6c966c67c4a94ba1762f9c15 /src/openttd.cpp
parent1692ce83122d1ed15206f160aea339761b173174 (diff)
downloadopenttd-9d018723b7bab3341cd455708a6cd98283d75c34.tar.xz
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index cb35c0a5e..3e8ef08b1 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -217,7 +217,7 @@ struct MyGetOptData {
static int MyGetOpt(MyGetOptData *md)
{
- const char *s,*r,*t;
+ const char *s, *r, *t;
s = md->cont;
if (s != NULL)
@@ -942,7 +942,7 @@ void SwitchToMode(SwitchMode new_mode)
StartupEngines();
}
/* Update the local company for a loaded game. It is either always
- * company #1 (eg 0) or in the case of a dedicated server a spectator */
+ * company #1 (eg 0) or in the case of a dedicated server a spectator */
SetLocalCompany(_network_dedicated ? COMPANY_SPECTATOR : COMPANY_FIRST);
/* Execute the game-start script */
IConsoleCmdExec("exec scripts/game_start.scr 0");