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author | smatz <smatz@openttd.org> | 2008-09-09 12:26:25 +0000 |
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committer | smatz <smatz@openttd.org> | 2008-09-09 12:26:25 +0000 |
commit | f503c7c99e5322ea68336d9fa48c208722df9668 (patch) | |
tree | 6bd21c91c8943ef78a3129350c28c9e50daccb89 /src/openttd.cpp | |
parent | a527d237aa3af230dd95447916822985ae1c1e11 (diff) | |
download | openttd-f503c7c99e5322ea68336d9fa48c208722df9668.tar.xz |
(svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 73589937c..e37e60627 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -2539,9 +2539,8 @@ bool AfterLoadGame() /* Give owners to waypoints, based on rail tracks it is sitting on. * If none is available, specify OWNER_NONE */ Waypoint *wp; - Owner owner; FOR_ALL_WAYPOINTS(wp) { - owner = (IsTileType(wp->xy, MP_RAILWAY) && IsRailWaypoint(wp->xy) ? GetTileOwner(wp->xy) : OWNER_NONE); + Owner owner = (IsRailWaypointTile(wp->xy) ? GetTileOwner(wp->xy) : OWNER_NONE); wp->owner = IsValidPlayerID(owner) ? owner : OWNER_NONE; } } |