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authorpeter1138 <peter1138@openttd.org>2009-02-07 00:33:35 +0000
committerpeter1138 <peter1138@openttd.org>2009-02-07 00:33:35 +0000
commitdb545373693d8a352879179b143f9b6fd16db51d (patch)
tree738213ce41bef37262740503a2952539d3c9e77c /src/openttd.cpp
parentcd84ffb03617cbf41b28390d33fc402d2695a1da (diff)
downloadopenttd-db545373693d8a352879179b143f9b6fd16db51d.tar.xz
(svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp58
1 files changed, 20 insertions, 38 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 3d7bdc094..cb2865842 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -531,29 +531,6 @@ int ttd_main(int argc, char *argv[])
CheckConfig();
LoadFromHighScore();
-
- /* override config? */
- if (!StrEmpty(graphics_set)) {
- free(_ini_graphics_set);
- _ini_graphics_set = graphics_set;
- }
- if (!StrEmpty(musicdriver)) {
- free(_ini_musicdriver);
- _ini_musicdriver = musicdriver;
- }
- if (!StrEmpty(sounddriver)) {
- free(_ini_sounddriver);
- _ini_sounddriver = sounddriver;
- }
- if (!StrEmpty(videodriver)) {
- free(_ini_videodriver);
- _ini_videodriver = videodriver;
- }
- if (!StrEmpty(blitter)) {
- free(_ini_blitter);
- _ini_blitter = blitter;
- }
-
if (resolution.width != 0) { _cur_resolution = resolution; }
if (startyear != INVALID_YEAR) _settings_newgame.game_creation.starting_year = startyear;
if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
@@ -592,42 +569,47 @@ int ttd_main(int argc, char *argv[])
/* This must be done early, since functions use the InvalidateWindow* calls */
InitWindowSystem();
- if (!SetGraphicsSet(_ini_graphics_set)) {
- StrEmpty(_ini_graphics_set) ?
+ if (graphics_set == NULL) graphics_set = _ini_graphics_set;
+ if (!SetGraphicsSet(graphics_set)) {
+ StrEmpty(graphics_set) ?
usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD.") :
- usererror("Failed to select requested graphics set '%s'", _ini_graphics_set);
+ usererror("Failed to select requested graphics set '%s'", graphics_set);
}
/* Initialize game palette */
GfxInitPalettes();
DEBUG(misc, 1, "Loading blitter...");
- if (BlitterFactoryBase::SelectBlitter(_ini_blitter) == NULL)
- StrEmpty(_ini_blitter) ?
+ if (blitter == NULL) blitter = _ini_blitter;
+ if (BlitterFactoryBase::SelectBlitter(blitter) == NULL)
+ StrEmpty(blitter) ?
usererror("Failed to autoprobe blitter") :
- usererror("Failed to select requested blitter '%s'; does it exist?", _ini_blitter);
+ usererror("Failed to select requested blitter '%s'; does it exist?", blitter);
DEBUG(driver, 1, "Loading drivers...");
- _sound_driver = (SoundDriver*)SoundDriverFactoryBase::SelectDriver(_ini_sounddriver, Driver::DT_SOUND);
+ if (sounddriver == NULL) sounddriver = _ini_sounddriver;
+ _sound_driver = (SoundDriver*)SoundDriverFactoryBase::SelectDriver(sounddriver, Driver::DT_SOUND);
if (_sound_driver == NULL) {
- StrEmpty(_ini_sounddriver) ?
+ StrEmpty(sounddriver) ?
usererror("Failed to autoprobe sound driver") :
- usererror("Failed to select requested sound driver '%s'", _ini_sounddriver);
+ usererror("Failed to select requested sound driver '%s'", sounddriver);
}
- _music_driver = (MusicDriver*)MusicDriverFactoryBase::SelectDriver(_ini_musicdriver, Driver::DT_MUSIC);
+ if (musicdriver == NULL) musicdriver = _ini_musicdriver;
+ _music_driver = (MusicDriver*)MusicDriverFactoryBase::SelectDriver(musicdriver, Driver::DT_MUSIC);
if (_music_driver == NULL) {
- StrEmpty(_ini_musicdriver) ?
+ StrEmpty(musicdriver) ?
usererror("Failed to autoprobe music driver") :
- usererror("Failed to select requested music driver '%s'", _ini_musicdriver);
+ usererror("Failed to select requested music driver '%s'", musicdriver);
}
- _video_driver = (VideoDriver*)VideoDriverFactoryBase::SelectDriver(_ini_videodriver, Driver::DT_VIDEO);
+ if (videodriver == NULL) videodriver = _ini_videodriver;
+ _video_driver = (VideoDriver*)VideoDriverFactoryBase::SelectDriver(videodriver, Driver::DT_VIDEO);
if (_video_driver == NULL) {
- StrEmpty(_ini_videodriver) ?
+ StrEmpty(videodriver) ?
usererror("Failed to autoprobe video driver") :
- usererror("Failed to select requested video driver '%s'", _ini_videodriver);
+ usererror("Failed to select requested video driver '%s'", videodriver);
}
_savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;