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author | rubidium <rubidium@openttd.org> | 2008-06-05 11:26:38 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-06-05 11:26:38 +0000 |
commit | 9e811a2f8be9c69807acef3c727e4022be2cd9c0 (patch) | |
tree | e63519c8e5c875e772b1fd4a458ac9cf260d4ce2 /src/openttd.cpp | |
parent | 9b971dab60ad98c1444cc79c6dc3802f529f10e2 (diff) | |
download | openttd-9e811a2f8be9c69807acef3c727e4022be2cd9c0.tar.xz |
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 50bebca62..2bf7ce337 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1178,7 +1178,7 @@ static const byte convert_currency[] = { /* since savegame version 4.2 the currencies are arranged differently */ static void UpdateCurrencies() { - _settings_client.gui.currency = convert_currency[_settings_client.gui.currency]; + _settings_game.locale.currency = convert_currency[_settings_game.locale.currency]; } /* Up to revision 1413 the invisible tiles at the southern border have not been |