diff options
author | frosch <frosch@openttd.org> | 2010-06-05 13:32:42 +0000 |
---|---|---|
committer | frosch <frosch@openttd.org> | 2010-06-05 13:32:42 +0000 |
commit | 9e53f1e004bf8e65f268b8854a6eb08229e3f2ed (patch) | |
tree | fa373b8ec4b6089ac9c1e51f168d44434df8c238 /src/openttd.cpp | |
parent | e852bf154f2af40b3cee1f67bef41a78c2056de5 (diff) | |
download | openttd-9e53f1e004bf8e65f268b8854a6eb08229e3f2ed.tar.xz |
(svn r19933) -Fix [FS#3804]: Keep _current_company and _local_company in sync during GUI operation.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 0fca283a5..6e8e44973 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -809,7 +809,6 @@ static void MakeNewGameDone() IConsoleCmdExec("exec scripts/game_start.scr 0"); SetLocalCompany(COMPANY_FIRST); - _current_company = _local_company; InitializeRailGUI(); @@ -895,7 +894,6 @@ static void StartScenario() StartupDisasters(); SetLocalCompany(COMPANY_FIRST); - _current_company = _local_company; Company *c = Company::Get(COMPANY_FIRST); c->settings = _settings_client.company; @@ -1231,6 +1229,8 @@ void StateGameLoop() NewsLoop(); cur_company.Restore(); } + + assert(_current_company == _local_company); } /** Create an autosave. The default name is "autosave#.sav". However with |