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author | frosch <frosch@openttd.org> | 2008-12-13 18:25:42 +0000 |
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committer | frosch <frosch@openttd.org> | 2008-12-13 18:25:42 +0000 |
commit | fab1a52963859f96b46528ee67d187a15dcbd3e2 (patch) | |
tree | 0890693cd16487b25fae0ddc78f9d2f07a83bc94 /src/openttd.cpp | |
parent | d2a050bb29c19d22d8f511e0ae71e894608693ff (diff) | |
download | openttd-fab1a52963859f96b46528ee67d187a15dcbd3e2.tar.xz |
(svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index ea56b0c58..33ad8e555 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -2593,6 +2593,16 @@ bool AfterLoadGame() } } + if (CheckSavegameVersion(103)) { + Vehicle *v; + FOR_ALL_VEHICLES(v) { + /* Set engine_type of shadow and rotor */ + if (v->type == VEH_AIRCRAFT && !IsNormalAircraft(v)) { + v->engine_type = v->First()->engine_type; + } + } + } + GamelogPrintDebug(1); return InitializeWindowsAndCaches(); |