diff options
author | belugas <belugas@openttd.org> | 2007-05-15 21:36:58 +0000 |
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committer | belugas <belugas@openttd.org> | 2007-05-15 21:36:58 +0000 |
commit | 3fb4003534dd66e7909568069e117438f88638b8 (patch) | |
tree | 70f568a4e7749c7071ef405f07b8f2998266f606 /src/openttd.cpp | |
parent | d2776ccde91e64b0402af22b512a8f6677fca86e (diff) | |
download | openttd-3fb4003534dd66e7909568069e117438f88638b8.tar.xz |
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 088d9fce5..a2bb58b43 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -61,6 +61,7 @@ #include "newgrf.h" #include "newgrf_config.h" #include "newgrf_house.h" +#include "newgrf_commons.h" #include "player_face.h" #include "bridge_map.h" @@ -685,7 +686,7 @@ static void MakeNewGame(bool from_heightmap) _game_mode = GM_NORMAL; ResetGRFConfig(true); - ResetHouseIDMapping(); + _house_mngr.ResetMapping(); GenerateWorldSetCallback(&MakeNewGameDone); GenerateWorld(from_heightmap ? GW_HEIGHTMAP : GW_NEWGAME, 1 << _patches.map_x, 1 << _patches.map_y); |