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authorrubidium <rubidium@openttd.org>2011-08-24 13:33:49 +0000
committerrubidium <rubidium@openttd.org>2011-08-24 13:33:49 +0000
commit0061b5f1842776ff4d69bf9f3bcdfb348b2f5a76 (patch)
tree3f45b215933b577fb159c9df743926ebdca1d126 /src/openttd.cpp
parentbbdc8fdba7d30099d80227659919930f3dedf84b (diff)
downloadopenttd-0061b5f1842776ff4d69bf9f3bcdfb348b2f5a76.tar.xz
(svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 9d363f231..b884d6229 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -280,7 +280,7 @@ static void LoadIntroGame(bool load_newgrfs = true)
SetupColoursAndInitialWindow();
/* Load the default opening screen savegame */
- if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) {
+ if (SaveOrLoad("opntitle.dat", SL_LOAD, BASESET_DIR) != SL_OK) {
GenerateWorld(GWM_EMPTY, 64, 64); // if failed loading, make empty world.
WaitTillGeneratedWorld();
SetLocalCompany(COMPANY_SPECTATOR);