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author | rubidium <rubidium@openttd.org> | 2007-01-14 23:09:25 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-01-14 23:09:25 +0000 |
commit | 2352e76a8f784c07a672ec658fa84d4294c0333c (patch) | |
tree | 58ab7dbc323eddd8b8f1d4112bf2d62f10f42b19 /src/openttd.cpp | |
parent | 48c99c8174b37219abef0dd6e402810e54d621e1 (diff) | |
download | openttd-2352e76a8f784c07a672ec658fa84d4294c0333c.tar.xz |
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 10eb7f55e..e0d0d1f27 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1553,6 +1553,11 @@ bool AfterLoadGame(void) v->u.road.slot_age = 0; } } + } else { + Vehicle *v; + FOR_ALL_VEHICLES(v) { + if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; + } } if (CheckSavegameVersion(26)) { |