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authorrubidium <rubidium@openttd.org>2007-01-14 23:09:25 +0000
committerrubidium <rubidium@openttd.org>2007-01-14 23:09:25 +0000
commit2352e76a8f784c07a672ec658fa84d4294c0333c (patch)
tree58ab7dbc323eddd8b8f1d4112bf2d62f10f42b19 /src/openttd.cpp
parent48c99c8174b37219abef0dd6e402810e54d621e1 (diff)
downloadopenttd-2352e76a8f784c07a672ec658fa84d4294c0333c.tar.xz
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r--src/openttd.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 10eb7f55e..e0d0d1f27 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -1553,6 +1553,11 @@ bool AfterLoadGame(void)
v->u.road.slot_age = 0;
}
}
+ } else {
+ Vehicle *v;
+ FOR_ALL_VEHICLES(v) {
+ if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
+ }
}
if (CheckSavegameVersion(26)) {