diff options
author | Peter Nelson <peter1138@openttd.org> | 2018-05-04 21:29:22 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-01-11 11:56:21 +0000 |
commit | 2a8fa5fef9021bff67a13899832bf6f0a18e6ea1 (patch) | |
tree | c712f1973d6c74938e968f752a069b499dde7266 /src/openttd.cpp | |
parent | 916e911806083a2fe06a79f6f10e275015079149 (diff) | |
download | openttd-2a8fa5fef9021bff67a13899832bf6f0a18e6ea1.tar.xz |
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 3d25f5d3d..fdde19140 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -76,7 +76,7 @@ void IncreaseDate(); void DoPaletteAnimations(); void MusicLoop(); void ResetMusic(); -void CallWindowTickEvent(); +void CallWindowGameTickEvent(); bool HandleBootstrap(); extern Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY); @@ -1363,7 +1363,6 @@ void StateGameLoop() #ifndef DEBUG_DUMP_COMMANDS Game::GameLoop(); #endif - CallWindowTickEvent(); return; } @@ -1381,7 +1380,7 @@ void StateGameLoop() BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP); UpdateLandscapingLimits(); - CallWindowTickEvent(); + CallWindowGameTickEvent(); NewsLoop(); } else { if (_debug_desync_level > 2 && _date_fract == 0 && (_date & 0x1F) == 0) { @@ -1411,7 +1410,7 @@ void StateGameLoop() #endif UpdateLandscapingLimits(); - CallWindowTickEvent(); + CallWindowGameTickEvent(); NewsLoop(); cur_company.Restore(); } |