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author | tron <tron@openttd.org> | 2007-01-24 07:14:09 +0000 |
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committer | tron <tron@openttd.org> | 2007-01-24 07:14:09 +0000 |
commit | 0996de79df839647968838498d1953319705606d (patch) | |
tree | e2918d49dec3bdc87eab67e767fcb414e9cc04c2 /src/openttd.cpp | |
parent | e2f72cbf1ff97f1b0eab68614ac730fe8cd47b73 (diff) | |
download | openttd-0996de79df839647968838498d1953319705606d.tar.xz |
(svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 33595d885..1a85591d8 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1413,20 +1413,11 @@ bool AfterLoadGame(void) /* Elrails got added in rev 24 */ if (CheckSavegameVersion(24)) { Vehicle *v; - uint i; RailType min_rail = RAILTYPE_ELECTRIC; - for (i = 0; i < lengthof(_engines); i++) { - Engine *e = GetEngine(i); - if (e->type == VEH_Train && - (e->railtype != RAILTYPE_RAIL || RailVehInfo(i)->engclass == 2)) { - e->railtype++; - } - } - FOR_ALL_VEHICLES(v) { if (v->type == VEH_Train) { - RailType rt = GetEngine(v->engine_type)->railtype; + RailType rt = RailVehInfo(v->engine_type)->railtype; v->u.rail.railtype = rt; if (rt == RAILTYPE_ELECTRIC) min_rail = RAILTYPE_RAIL; |