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authorrubidium <rubidium@openttd.org>2007-08-02 22:33:53 +0000
committerrubidium <rubidium@openttd.org>2007-08-02 22:33:53 +0000
commit549450d31a4676039e2663e66e23e2f5bae3f7f1 (patch)
tree04f6cea517d07342aa29326257419e2460c68a49 /src/oldloader.cpp
parent5016f5497ccacd0837d37d5099433b3d7728838b (diff)
downloadopenttd-549450d31a4676039e2663e66e23e2f5bae3f7f1.tar.xz
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
Diffstat (limited to 'src/oldloader.cpp')
-rw-r--r--src/oldloader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/oldloader.cpp b/src/oldloader.cpp
index bd28b4881..adf3af037 100644
--- a/src/oldloader.cpp
+++ b/src/oldloader.cpp
@@ -520,7 +520,7 @@ static bool LoadOldDepot(LoadgameState *ls, int num)
if (!LoadChunk(ls, GetDepot(num), depot_chunk)) return false;
- if (IsValidDepot(GetDepot(num))) {
+ if (IsValidDepotID(num)) {
GetDepot(num)->town_index = REMAP_TOWN_IDX(_old_town_index);
}