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authorrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
committerrubidium <rubidium@openttd.org>2010-08-08 10:59:30 +0000
commit3da3d131c6a1e17db81d08c161b944c2c00533da (patch)
tree1793f2ebfc20fc2be1e028ad2252f8140f45334a /src/object_type.h
parentabc14d8fbfb9ca313d6a5ab50fc726a2507de6a4 (diff)
downloadopenttd-3da3d131c6a1e17db81d08c161b944c2c00533da.tar.xz
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
Diffstat (limited to 'src/object_type.h')
-rw-r--r--src/object_type.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/object_type.h b/src/object_type.h
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+++ b/src/object_type.h
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+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file object_map.h Types related to object tiles. */
+
+#ifndef OBJECT_TYPE_H
+#define OBJECT_TYPE_H
+
+/** Types of objects. */
+enum ObjectType {
+ OBJECT_TRANSMITTER = 0, ///< The large antenna
+ OBJECT_LIGHTHOUSE = 1, ///< The nice lighthouse
+ OBJECT_STATUE = 2, ///< Statue in towns
+ OBJECT_OWNED_LAND = 3, ///< Owned land 'flag'
+ OBJECT_HQ = 4, ///< HeadQuarter of a player
+ OBJECT_MAX,
+};
+
+struct ObjectSpec;
+
+#endif /* OBJECT_MAP_H */