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authorrubidium <rubidium@openttd.org>2007-05-24 22:41:50 +0000
committerrubidium <rubidium@openttd.org>2007-05-24 22:41:50 +0000
commit821e58ac9514f7fcd43e01115c4dc2a09b4ee45f (patch)
tree4ec491716328387ce65a5c1f45b836b6f5f57ce2 /src/npf.h
parentd0a39a231a6c459a85cabb72fc7d4de8a24d9c93 (diff)
downloadopenttd-821e58ac9514f7fcd43e01115c4dc2a09b4ee45f.tar.xz
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
Diffstat (limited to 'src/npf.h')
-rw-r--r--src/npf.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/npf.h b/src/npf.h
index 046422d9b..8a4b527cf 100644
--- a/src/npf.h
+++ b/src/npf.h
@@ -46,6 +46,7 @@ struct NPFFindStationOrTileData {
/* Indices into AyStar.userdata[] */
enum {
NPF_TYPE = 0, ///< Contains a TransportTypes value
+ NPF_SUB_TYPE, ///< Contains the sub transport type
NPF_OWNER, ///< Contains an Owner value
NPF_RAILTYPES, ///< Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise.
};
@@ -76,28 +77,28 @@ struct NPFFoundTargetData {
/* Will search from the given tile and direction, for a route to the given
* station for the given transport type. See the declaration of
* NPFFoundTargetData above for the meaning of the result. */
-NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
+NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
/* Will search as above, but with two start nodes, the second being the
* reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which
* direction was taken (NPFGetBit(result.node, NPF_FLAG_REVERSE)) */
-NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, Owner owner, RailTypeMask railtypes);
+NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, NPFFindStationOrTileData* target, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
/* Will search a route to the closest depot. */
/* Search using breadth first. Good for little track choice and inaccurate
* heuristic, such as railway/road.*/
-NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
+NPFFoundTargetData NPFRouteToDepotBreadthFirst(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
/* Same as above but with two start nodes, the second being the reverse. Call
* NPFGetBit(result.node, NPF_FLAG_REVERSE) to see from which node the path
* orginated. All pathfs from the second node will have the given
* reverse_penalty applied (NPF_TILE_LENGTH is the equivalent of one full
* tile).
*/
-NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, Owner owner, RailTypeMask railtypes, uint reverse_penalty);
+NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, TileIndex tile2, Trackdir trackdir2, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes, uint reverse_penalty);
/* Search by trying each depot in order of Manhattan Distance. Good for lots
* of choices and accurate heuristics, such as water. */
-NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, Owner owner, RailTypeMask railtypes);
+NPFFoundTargetData NPFRouteToDepotTrialError(TileIndex tile, Trackdir trackdir, TransportType type, uint sub_type, Owner owner, RailTypeMask railtypes);
void NPFFillWithOrderData(NPFFindStationOrTileData* fstd, Vehicle* v);