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authorrubidium <rubidium@openttd.org>2007-09-17 17:07:24 +0000
committerrubidium <rubidium@openttd.org>2007-09-17 17:07:24 +0000
commit87f62c7109289814899fd146f4b7b9f78cd2a7cb (patch)
tree3e5c683dbdaf55295c0c3bd3e0f7f703b8a49656 /src/news.h
parentc2dc4a4adbe8b68dbb0e134dc68f651172af8530 (diff)
downloadopenttd-87f62c7109289814899fd146f4b7b9f78cd2a7cb.tar.xz
(svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman.
Diffstat (limited to 'src/news.h')
-rw-r--r--src/news.h67
1 files changed, 46 insertions, 21 deletions
diff --git a/src/news.h b/src/news.h
index e5a1675da..c8be34ae2 100644
--- a/src/news.h
+++ b/src/news.h
@@ -6,16 +6,16 @@
#define NEWS_H
struct NewsItem {
- StringID string_id;
- uint16 duration;
- Date date;
- byte flags;
- byte display_mode;
- byte type;
- byte callback;
+ StringID string_id; ///< Message text (sometimes also used for storing other info)
+ uint16 duration; ///< Remaining time for showing this news message
+ Date date; ///< Date of the news
+ byte flags; ///< NewsFlags bits @see NewsFlags
+ byte display_mode; ///< Display mode value @see NewsMode
+ byte type; ///< News category @see NewsType
+ byte callback; ///< Call-back function
- TileIndex data_a;
- TileIndex data_b;
+ TileIndex data_a; ///< Reference to tile or vehicle
+ TileIndex data_b; ///< Reference to second tile or vehicle
uint64 params[10];
};
@@ -24,7 +24,20 @@ typedef bool ValidationProc ( uint data_a, uint data_b );
typedef void DrawNewsCallbackProc(Window *w);
typedef StringID GetNewsStringCallbackProc(const NewsItem *ni);
+/**
+ * Macro for creating news flags.
+ * @param mode (bits 0 - 7) Display_mode, one of the NewsMode enums (NM_)
+ * @param flag (bits 8 - 15) OR-able news flags, any of the NewsFlags enums (NF_)
+ * @param type (bits 16-23) News category, one of the NewsType enums (NT_)
+ * @param cb (bits 24-31) Call-back function, one of the NewsCallback enums (DNC_) or 0 if no callback
+ * @see NewsMode
+ * @see NewsFlags
+ * @see NewsType
+ * @see NewsCallback
+ * @see AddNewsItem
+ */
#define NEWS_FLAGS(mode, flag, type, cb) ((cb) << 24 | (type) << 16 | (flag) << 8 | (mode))
+
void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b);
void NewsLoop();
void DrawNewsBorder(const Window *w);
@@ -32,23 +45,28 @@ void InitNewsItemStructs();
VARDEF NewsItem _statusbar_news_item;
+/** Type of news. */
enum NewsType {
- NT_ARRIVAL_PLAYER,
- NT_ARRIVAL_OTHER,
- NT_ACCIDENT,
- NT_COMPANY_INFO,
- NT_OPENCLOSE,
- NT_ECONOMY,
- NT_ADVICE,
- NT_NEW_VEHICLES,
- NT_ACCEPTANCE,
- NT_SUBSIDIES,
- NT_GENERAL,
- NT_END,
+ NT_ARRIVAL_PLAYER, ///< Cargo arrived for player
+ NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor
+ NT_ACCIDENT, ///< An accident or disaster has occurred
+ NT_COMPANY_INFO, ///< Company info (new companies, bankrupcy messages)
+ NT_OPENCLOSE, ///< Opening and closing of industries
+ NT_ECONOMY, ///< Economic changes (recession, industry up/dowm)
+ NT_ADVICE, ///< Bits of news about vehicles of the player
+ NT_NEW_VEHICLES, ///< New vehicle has become available
+ NT_ACCEPTANCE, ///< A type of cargo is (no longer) accepted
+ NT_SUBSIDIES, ///< News about subsidies (announcements, expirations, acceptance)
+ NT_GENERAL, ///< General news (from towns)
+ NT_END, ///< end-of-array marker
};
extern const char *_news_display_name[NT_END];
+/**
+ * News mode.
+ * @see NEWS_FLAGS
+ */
enum NewsMode {
NM_SMALL = 0, ///< Show only a small popup informing us about vehicle age for example
NM_NORMAL = 1, ///< Show a simple news message (height 170 pixels)
@@ -56,6 +74,11 @@ enum NewsMode {
NM_CALLBACK = 3, ///< Do some special processing before displaying news message. Which callback to call is in NewsCallback
};
+/**
+ * Various OR-able news-item flags.
+ * note: NF_INCOLOR is set automatically if needed
+ * @see NEWS_FLAGS
+ */
enum NewsFlags {
NF_VIEWPORT = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening)
NF_TILE = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a/data_b
@@ -64,11 +87,13 @@ enum NewsFlags {
NF_INCOLOR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white
};
+/** Special news items */
enum NewsCallback {
DNC_VEHICLEAVAIL = 0, ///< Show new vehicle available message. StringID is EngineID
DNC_BANKRUPCY = 1, ///< Show bankrupcy message. StringID is PlayerID (0-3) and NewsBankrupcy (4-7)
};
+/** Kinds of bankrupcy */
enum NewsBankrupcy {
NB_BTROUBLE = (1 << 4), ///< Company is in trouble (warning)
NB_BMERGER = (2 << 4), ///< Company has been bought by another company