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author | frosch <frosch@openttd.org> | 2011-05-14 17:25:45 +0000 |
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committer | frosch <frosch@openttd.org> | 2011-05-14 17:25:45 +0000 |
commit | 7415b9cca278e86db5ba00b84aa535057279ef37 (patch) | |
tree | 9f01e323319a68661a0ebcd8d846fdf52c70e0d3 /src/newgrf_spritegroup.h | |
parent | 3183cb79079a20739e68966de2c0c0356e3c67b1 (diff) | |
download | openttd-7415b9cca278e86db5ba00b84aa535057279ef37.tar.xz |
(svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors.
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r-- | src/newgrf_spritegroup.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index 2541195d9..3d4134af3 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -283,7 +283,7 @@ struct TileLayoutSpriteGroup : SpriteGroup { ~TileLayoutSpriteGroup(); byte num_building_stages; ///< Number of building stages to show for this house/industry tile - struct DrawTileSprites *dts; + NewGRFSpriteLayout *dts; }; struct IndustryProductionSpriteGroup : SpriteGroup { |