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authorfrosch <frosch@openttd.org>2014-03-03 19:32:53 +0000
committerfrosch <frosch@openttd.org>2014-03-03 19:32:53 +0000
commitb935cb84156f18b51196288ff6d12f8ca5b26630 (patch)
tree9634ca3355681afe73db3a3b402f865695ee2273 /src/newgrf_spritegroup.h
parent363d5e8205ba1734478fd2bdd54b99246d0bbbb2 (diff)
downloadopenttd-b935cb84156f18b51196288ff6d12f8ca5b26630.tar.xz
(svn r26387) -Cleanup (r26173): No need to manually clear registers before resolving.
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r--src/newgrf_spritegroup.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index e6eb4fbcb..c3753dcfd 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -33,17 +33,6 @@ static inline uint32 GetRegister(uint i)
return _temp_store.GetValue(i);
}
-/**
- * Clears the value of a so-called newgrf "register".
- * @param i index of the register
- * @pre i < 0x110
- */
-static inline void ClearRegister(uint i)
-{
- extern TemporaryStorageArray<int32, 0x110> _temp_store;
- _temp_store.StoreValue(i, 0);
-}
-
/* List of different sprite group types */
enum SpriteGroupType {
SGT_REAL,