summaryrefslogtreecommitdiff
path: root/src/newgrf_spritegroup.h
diff options
context:
space:
mode:
authorrubidium <rubidium@openttd.org>2009-12-16 11:35:05 +0000
committerrubidium <rubidium@openttd.org>2009-12-16 11:35:05 +0000
commitd46127a7237ddd815872941c36bbbd6f7f379852 (patch)
tree48f7bee7b00d55ba274d1ef309dce019ea2f763c /src/newgrf_spritegroup.h
parentf0728ca1d16b88a9327313e115554e3c6ff0a93f (diff)
downloadopenttd-d46127a7237ddd815872941c36bbbd6f7f379852.tar.xz
(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_sprites (as in number of sprite sets) is not the same as num_sprites (as in number of building sprites)
Diffstat (limited to 'src/newgrf_spritegroup.h')
-rw-r--r--src/newgrf_spritegroup.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h
index 056f95e35..2b337bb2f 100644
--- a/src/newgrf_spritegroup.h
+++ b/src/newgrf_spritegroup.h
@@ -270,7 +270,7 @@ struct TileLayoutSpriteGroup : SpriteGroup {
TileLayoutSpriteGroup() : SpriteGroup(SGT_TILELAYOUT) {}
~TileLayoutSpriteGroup();
- byte num_sprites; ///< Number of sprites in the spriteset, used for loading stages
+ byte num_building_stages; ///< Number of building stages to show for this house/industry tile
struct DrawTileSprites *dts;
};