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author | frosch <frosch@openttd.org> | 2016-02-08 21:05:57 +0000 |
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committer | frosch <frosch@openttd.org> | 2016-02-08 21:05:57 +0000 |
commit | f6577b6ad7eaeda4ad303d02bb1d54496829b475 (patch) | |
tree | 63f9bd5f28dc664b446c6c8b2c7d1eea98f15bbf /src/newgrf_sound.h | |
parent | 8f621dc5069eab6d44cf4b44e734b2c2c04d07ea (diff) | |
download | openttd-f6577b6ad7eaeda4ad303d02bb1d54496829b475.tar.xz |
(svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12.
Diffstat (limited to 'src/newgrf_sound.h')
-rw-r--r-- | src/newgrf_sound.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_sound.h b/src/newgrf_sound.h index 0d3295327..efded063c 100644 --- a/src/newgrf_sound.h +++ b/src/newgrf_sound.h @@ -33,6 +33,7 @@ enum VehicleSoundEvent { SoundEntry *AllocateSound(uint num); void InitializeSoundPool(); bool LoadNewGRFSound(SoundEntry *sound); +SoundID GetNewGRFSoundID(const struct GRFFile *file, SoundID sound_id); SoundEntry *GetSound(SoundID sound_id); uint GetNumSounds(); bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event); |