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author | Michael Lutz <michi@icosahedron.de> | 2021-02-06 01:51:38 +0100 |
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committer | Michael Lutz <michi@icosahedron.de> | 2021-02-13 22:21:17 +0100 |
commit | 60f30036f1338b6fba8a0c23d7a8b70eab697644 (patch) | |
tree | 37db838aceccab3bee7aca82a6e5a462a1e6b803 /src/newgrf_sound.cpp | |
parent | 8aaf4ea0987a361e5d4f7b690544ee9119746660 (diff) | |
download | openttd-60f30036f1338b6fba8a0c23d7a8b70eab697644.tar.xz |
Codechange: [OSX] Drain autoreleased objects in each game loop cycle.
Diffstat (limited to 'src/newgrf_sound.cpp')
0 files changed, 0 insertions, 0 deletions