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authorpeter1138 <peter1138@openttd.org>2019-04-06 07:46:15 +0100
committerMichael Lutz <michi@icosahedron.de>2019-05-01 21:36:27 +0200
commitc02ef3e4564b7b54d49f0827d2d7625cbc38f335 (patch)
tree1c0ee62b6ce55124b247daaafa42300bfaa932e7 /src/newgrf_roadtype.cpp
parent21edf67f89c60351d5a0d84625455aa296b6b950 (diff)
downloadopenttd-c02ef3e4564b7b54d49f0827d2d7625cbc38f335.tar.xz
Feature: Add NotRoadTypes (NRT)
Diffstat (limited to 'src/newgrf_roadtype.cpp')
-rw-r--r--src/newgrf_roadtype.cpp143
1 files changed, 143 insertions, 0 deletions
diff --git a/src/newgrf_roadtype.cpp b/src/newgrf_roadtype.cpp
new file mode 100644
index 000000000..1fb8e5ec1
--- /dev/null
+++ b/src/newgrf_roadtype.cpp
@@ -0,0 +1,143 @@
+/* $Id$ */
+
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file newgrf_roadtype.cpp NewGRF handling of road types. */
+
+#include "stdafx.h"
+#include "debug.h"
+#include "newgrf_roadtype.h"
+#include "date_func.h"
+#include "depot_base.h"
+#include "town.h"
+
+#include "safeguards.h"
+
+/* virtual */ uint32 RoadTypeScopeResolver::GetRandomBits() const
+{
+ uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE);
+ return GB(tmp, 0, 2);
+}
+
+/* virtual */ uint32 RoadTypeScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
+{
+ if (this->tile == INVALID_TILE) {
+ switch (variable) {
+ case 0x40: return 0;
+ case 0x41: return 0;
+ case 0x42: return 0;
+ case 0x43: return _date;
+ case 0x44: return HZB_TOWN_EDGE;
+ }
+ }
+
+ switch (variable) {
+ case 0x40: return GetTerrainType(this->tile, this->context);
+ case 0x41: return 0;
+ case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile);
+ case 0x43:
+ if (IsRoadDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date;
+ return _date;
+ case 0x44: {
+ const Town *t = nullptr;
+ if (IsRoadDepotTile(this->tile)) {
+ t = Depot::GetByTile(this->tile)->town;
+ } else if (IsTileType(this->tile, MP_ROAD)) {
+ t = ClosestTownFromTile(this->tile, UINT_MAX);
+ }
+ return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
+ }
+ }
+
+ DEBUG(grf, 1, "Unhandled road type tile variable 0x%X", variable);
+
+ *available = false;
+ return UINT_MAX;
+}
+
+/* virtual */ const SpriteGroup *RoadTypeResolverObject::ResolveReal(const RealSpriteGroup *group) const
+{
+ if (group->num_loading > 0) return group->loading[0];
+ if (group->num_loaded > 0) return group->loaded[0];
+ return nullptr;
+}
+
+/**
+ * Constructor of the roadtype scope resolvers.
+ * @param ro Surrounding resolver.
+ * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
+ * @param context Are we resolving sprites for the upper halftile, or on a bridge?
+ */
+RoadTypeScopeResolver::RoadTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context) : ScopeResolver(ro)
+{
+ this->tile = tile;
+ this->context = context;
+}
+
+/**
+ * Resolver object for road types.
+ * @param rti Roadtype. nullptr in NewGRF Inspect window.
+ * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead.
+ * @param context Are we resolving sprites for the upper halftile, or on a bridge?
+ * @param rtsg Roadpart of interest
+ * @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks).
+ * @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks).
+ */
+RoadTypeResolverObject::RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32 param1, uint32 param2)
+ : ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), roadtype_scope(*this, tile, context)
+{
+ this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr;
+}
+
+/**
+ * Get the sprite to draw for the given tile.
+ * @param rti The road type data (spec).
+ * @param tile The tile to get the sprite for.
+ * @param rtsg The type of sprite to draw.
+ * @param content Where are we drawing the tile?
+ * @param [out] num_results If not nullptr, return the number of sprites in the spriteset.
+ * @return The sprite to draw.
+ */
+SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
+{
+ assert(rtsg < ROTSG_END);
+
+ if (rti->group[rtsg] == nullptr) return 0;
+
+ RoadTypeResolverObject object(rti, tile, context, rtsg);
+ const SpriteGroup *group = object.Resolve();
+ if (group == nullptr || group->GetNumResults() == 0) return 0;
+
+ if (num_results) *num_results = group->GetNumResults();
+
+ return group->GetResult();
+}
+
+/**
+ * Perform a reverse roadtype lookup to get the GRF internal ID.
+ * @param roadtype The global (OpenTTD) roadtype.
+ * @param grffile The GRF to do the lookup for.
+ * @return the GRF internal ID.
+ */
+uint8 GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile)
+{
+ /* No road type table present, return road type as-is */
+ if (grffile == nullptr) return roadtype;
+
+ const std::vector<RoadTypeLabel> *list = RoadTypeIsRoad(roadtype) ? &grffile->roadtype_list : &grffile->tramtype_list;
+ if (list->size() == 0) return roadtype;
+
+ /* Look for a matching road type label in the table */
+ RoadTypeLabel label = GetRoadTypeInfo(roadtype)->label;
+
+ int index = find_index(*list, label);
+ if (index >= 0) return index;
+
+ /* If not found, return as invalid */
+ return 0xFF;
+}