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author | planetmaker <planetmaker@openttd.org> | 2013-10-17 21:37:25 +0000 |
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committer | planetmaker <planetmaker@openttd.org> | 2013-10-17 21:37:25 +0000 |
commit | 2ee9a2b5e70bb52ae08d8d18d94b7e082a12a63f (patch) | |
tree | 4aa8cc9e07c0c324fc198a6e3b6a6b7d72d218b7 /src/newgrf_object.h | |
parent | 547b1fba45cb7a877cd4966a6854aeebffef0c71 (diff) | |
download | openttd-2ee9a2b5e70bb52ae08d8d18d94b7e082a12a63f.tar.xz |
(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items
Diffstat (limited to 'src/newgrf_object.h')
-rw-r--r-- | src/newgrf_object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/newgrf_object.h b/src/newgrf_object.h index 36b7d420e..660ad76aa 100644 --- a/src/newgrf_object.h +++ b/src/newgrf_object.h @@ -90,6 +90,7 @@ struct ObjectSpec { Money GetClearCost() const { return GetPrice(PR_CLEAR_OBJECT, this->clear_cost_multiplier, this->grf_prop.grffile, 0); } bool IsEverAvailable() const; + bool WasEverAvailable() const; bool IsAvailable() const; uint Index() const; |