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authorrubidium <rubidium@openttd.org>2008-01-12 14:10:35 +0000
committerrubidium <rubidium@openttd.org>2008-01-12 14:10:35 +0000
commitac528411df2e42e066ab301517bd85743162f356 (patch)
treedd717901825d2b9701f42a6a4bedb895deb3017a /src/newgrf_industries.cpp
parentcbbc53e8f84067cae60c6f2e8e00682c968430a7 (diff)
downloadopenttd-ac528411df2e42e066ab301517bd85743162f356.tar.xz
(svn r11818) -Codechange: split player.h into smaller pieces.
Diffstat (limited to 'src/newgrf_industries.cpp')
-rw-r--r--src/newgrf_industries.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp
index be941f75f..4fd63b79f 100644
--- a/src/newgrf_industries.cpp
+++ b/src/newgrf_industries.cpp
@@ -20,7 +20,8 @@
#include "newgrf_town.h"
#include "window_func.h"
#include "town.h"
-#include "player.h"
+#include "player_func.h"
+#include "player_base.h"
/* Since the industry IDs defined by the GRF file don't necessarily correlate
* to those used by the game, the IDs used for overriding old industries must be